The follow up to LT40...?
Posted: Sun Mar 11, 2018 3:21 pm
We have lots of players who would like to play the game while also not using several hours each day doing so.
Adding this didn't give everyone techs at least 18 players already knew. Does anyone know how do do that? The idea would be giving everyone all the techs known by at least n players. For the follow up to LT40 this number could be considerably smaller. Like maybe giving a tech to everyone when 30% of the players know it. This would allow some players to become more advanced compared to the others but also would keep everyone competitive enough until the end.
[effect_free_techs]
type = "Tech_Parasite"
value = 18
reqs =
{ "type", "name", "range"
"Building", "Palace", "Player"
}
Any other ideas how to make the game to take less time from the players?
The city limits could be between 15-20 instead of the current 22-29 maybe? The map could be smaller.
Adding this didn't give everyone techs at least 18 players already knew. Does anyone know how do do that? The idea would be giving everyone all the techs known by at least n players. For the follow up to LT40 this number could be considerably smaller. Like maybe giving a tech to everyone when 30% of the players know it. This would allow some players to become more advanced compared to the others but also would keep everyone competitive enough until the end.
[effect_free_techs]
type = "Tech_Parasite"
value = 18
reqs =
{ "type", "name", "range"
"Building", "Palace", "Player"
}
Any other ideas how to make the game to take less time from the players?
The city limits could be between 15-20 instead of the current 22-29 maybe? The map could be smaller.