large cities

everything else
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robotis
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Joined: Thu Jan 01, 1970 12:00 am

large cities

Post by robotis »

I'm still trying to get a handle on the game implications of large cities. If it's not part of your secret strategy, please share your thoughts.

-- robotis
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robotis
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Post by robotis »

First observations
  • "3-radius" cities have more than twice the tiles of "2-radius" cities (45 vs 21).
  • Wonders and improvements that affect a single city will have an even larger effect
  • Without a unit, city sight distance is smaller than the workable area. This leads to problems selecting tiles to work in the outermost ring of tiles.
  • More widely spaced cities create a more porous border. Defensive units will need to be spread a couple cities deep into national borders.
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KG
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Post by KG »

Rapture is without delay?? Good to know :)
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