Preview of the LT39/LT40 promotion e-mail
Posted: Sat Nov 04, 2017 4:42 pm
Here is the preview of the promotion email we plan to send old LT players. Anything you think we should add or remove?
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Two new New Freeciv games are going to start on longturn.org in November 21st and November 22nd. LT39 will be the first one and the next day we will start LT40. You may ask why two games instead of one big one?
In the past LT games have been focusing on very competitive gameplay with the goal on winning the game and getting the glory of victory. While this is particular design has been working well for years, there has been demand for something different. Some people have been asking for a game with more focus on building the great empires and compering against everyone else instead of teams or alliances. This is why we now are planning two different games with quite different setups and rulesets.
LT39: Traditional empire building with focus on military action
For those who want to build great empires. For those who want to conquer the world with military might. For those players there will be LT39. It's going to be a more traditional LT game with more familiar ruleset. As with most previous games, ther is allied victory where about 20-25% of the players can team up and try to win the game together. Expect war, deception and evil plans when playing this game. While space race is enabled you may expect the game to end with a conquest victory where everyone but the winners have been wiped out. The ruleset of the game is based on LT38 which is a heavily modified version of the freeciv 2.5 civ2civ3 ruleset. The full ruleset can be found on git and it's easy to install on your personal computer if you want to take a look at it. The military units and building the economy has been balanced to allow you to use multiple strategies for winning the game.
More info about LT39 on the forum: http://forum.longturn.org/viewforum.php?id=26
Join LT39 here: http://longturn.org/game/LT39/
LT40: Something very different with focus on building and allying
Then there is LT40. This game is going to be more experimental one (while not really an experimental game) and while there will be wars the game is probably going to focus on building stuff and reaching for the stars. To achieve this the empire sizes have size limits before every new city will add to the unhappiness. The allied victory is not available. The "limited" empire sizes will make global conquest really hard even while it's not really impossible. Once you reach the empire size barrier, the unhappiness will increase every time you build or get a new city. Unless you play with anarchy all the time. There can be only one player with the best score. Only one with the 2nd best score... For this game and all the players will be ranked with the in-game score. You will get ranking for LT40 even if you don't make to the end game. The in-game score will make this competitive for everyone. Even if you don't win/end the game with the space race victory, you can still try to beat your neighbor or some other player you have been fighting with. LT40 also has *lots* of new buildings, wonders and other game enhancing features no one really is that familiar with. There is a new government, government specific early units and even submarines for transporting spies behind the enemy lines. Techs can't be traded traditionally but they can be stolen with diplomats and spies. Since there can be only one player with the best score and there is no allied victory, expect competitive game with deception and secret & evil plans to beat the others. However you can also expect defensive alliances aimed at helping its members to live and let live.
More info about LT40 on the forum: http://forum.longturn.org/viewforum.php?id=27
Join LT40 here: http://longturn.org/game/LT40/
Let's make our civilizations great again
/**********/
Two new New Freeciv games are going to start on longturn.org in November 21st and November 22nd. LT39 will be the first one and the next day we will start LT40. You may ask why two games instead of one big one?
In the past LT games have been focusing on very competitive gameplay with the goal on winning the game and getting the glory of victory. While this is particular design has been working well for years, there has been demand for something different. Some people have been asking for a game with more focus on building the great empires and compering against everyone else instead of teams or alliances. This is why we now are planning two different games with quite different setups and rulesets.
LT39: Traditional empire building with focus on military action
For those who want to build great empires. For those who want to conquer the world with military might. For those players there will be LT39. It's going to be a more traditional LT game with more familiar ruleset. As with most previous games, ther is allied victory where about 20-25% of the players can team up and try to win the game together. Expect war, deception and evil plans when playing this game. While space race is enabled you may expect the game to end with a conquest victory where everyone but the winners have been wiped out. The ruleset of the game is based on LT38 which is a heavily modified version of the freeciv 2.5 civ2civ3 ruleset. The full ruleset can be found on git and it's easy to install on your personal computer if you want to take a look at it. The military units and building the economy has been balanced to allow you to use multiple strategies for winning the game.
More info about LT39 on the forum: http://forum.longturn.org/viewforum.php?id=26
Join LT39 here: http://longturn.org/game/LT39/
LT40: Something very different with focus on building and allying
Then there is LT40. This game is going to be more experimental one (while not really an experimental game) and while there will be wars the game is probably going to focus on building stuff and reaching for the stars. To achieve this the empire sizes have size limits before every new city will add to the unhappiness. The allied victory is not available. The "limited" empire sizes will make global conquest really hard even while it's not really impossible. Once you reach the empire size barrier, the unhappiness will increase every time you build or get a new city. Unless you play with anarchy all the time. There can be only one player with the best score. Only one with the 2nd best score... For this game and all the players will be ranked with the in-game score. You will get ranking for LT40 even if you don't make to the end game. The in-game score will make this competitive for everyone. Even if you don't win/end the game with the space race victory, you can still try to beat your neighbor or some other player you have been fighting with. LT40 also has *lots* of new buildings, wonders and other game enhancing features no one really is that familiar with. There is a new government, government specific early units and even submarines for transporting spies behind the enemy lines. Techs can't be traded traditionally but they can be stolen with diplomats and spies. Since there can be only one player with the best score and there is no allied victory, expect competitive game with deception and secret & evil plans to beat the others. However you can also expect defensive alliances aimed at helping its members to live and let live.
More info about LT40 on the forum: http://forum.longturn.org/viewforum.php?id=27
Join LT40 here: http://longturn.org/game/LT40/
Let's make our civilizations great again