If you notice an error on the game help, you can post it here so that we can fix it for LT38.
Here are some I remember now.
- tribalism has 4 free units. not 2.
- lighthouse makes only triremes veteran
- leonardo's only upgrades 1 unit / turn. not 2.
- granaries always give you 50% food, not just 10 like the help tells.
Errors on the LT37 game help can be posted here since LT38 will be based on LT37.
Errors on the help text
- fran
- Member
- Posts: 163
- Joined: Thu Jan 01, 1970 12:00 am
Terrain Alterations -> Railroad : "A railroad also increases any shield resources produced by a tile." (Wrong)
-> Pre-Fortress: "Fortress" should be substituted by "Pre-Fortress"
Units -> Engineers : "With knowledge of Fusion Power, Engineers may also perform more radical terrain transformations than Workers, Settlers, or Migrants, with the "transform" order." (Wrong)
-> Pre-Fortress: "Fortress" should be substituted by "Pre-Fortress"
Units -> Engineers : "With knowledge of Fusion Power, Engineers may also perform more radical terrain transformations than Workers, Settlers, or Migrants, with the "transform" order." (Wrong)
Last edited by fran on Tue May 02, 2017 8:19 pm, edited 1 time in total.
- arkan
- Member
- Posts: 39
- Joined: Thu Jan 01, 1970 12:00 am
My remark is not exactly an error in the help text but more a change proposal.
Recently fundamentalism got its empire size step increased from 12 to 20 while its base size was left unchanged at 12. AFAIK all other government types have the same value for both.
What about increasing fundamentalism empire base size to 20 too?
Recently fundamentalism got its empire size step increased from 12 to 20 while its base size was left unchanged at 12. AFAIK all other government types have the same value for both.
What about increasing fundamentalism empire base size to 20 too?
Last edited by arkan on Mon May 22, 2017 5:50 pm, edited 1 time in total.