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LT36 has started

Posted: Sun Jan 03, 2016 3:49 pm
by wieder
I'll make an updated highlights post very soon.

Here are the known parameters about the map LT36 uses. No one has seen the map but it was analyzed with a script.

Code: Select all

9.sav:
28982 tiles forming 155 landmasses on map:
 48.1% 13937 
 14.8% 4303 
 13.5% 3918  pole: 1985
  6.8% 1983  pole: 1940
  6.3% 1834 
  4.4% 1286 
  2.9% 842 
  0.6% 177 
  0.3% 86 
  0.2% 53 
  0.2% 52 
  0.1% 34 
  0.1% 29 
  0.1% 26 
  0.1% 24 
  0.1% 20 
  0.1% 16 
  0.0% 14 
  0.0% 13 
  0.0% 12 
  0.0% 12 
  0.0% 11 
  0.0% 11 
  0.0% 11 
  0.0% 10 

Posted: Mon Jan 04, 2016 6:50 pm
by Corbeau
Server reboot?

Posted: Mon Jan 04, 2016 8:06 pm
by wieder
The state of the game application was saved, the application was closed, then recompiled with patches and finally restarted and the save game was loaded.

Nothing should have been lost. The game was simply unreachable for few minutes and then restored to the same point it was before.