New test game has been started earlier today + questions
Posted: Wed Dec 23, 2015 7:41 pm
The maps size is still smaller than it should be because I accidentally modified the wrong file. The number of the tiles will be changed from 450 to 750 next time we test the game.
Some questions:
Does anyone have a very good reason why we should keep the pollution on ocean tiles? That will result with a very early global warming if we keep it that way. I have currently removed that from the game but not from the test game that's currently running.
With LT35 only spies had upkeep but apparently also diplomats have that in civ2civ3 from Freeciv 2.5. Should we keep it like that or remove upkeep from diplos?
We also have the question about science speed. Should we have slow or fast science? One way to understand this is the speed of getting gunpowder as fast as it can be done. With the fastest games th firste players have been able to get gunpowder before T50. With the slowest LT games only after T100 or around it. With LT34 the first players got it maybe around T45-T50 and fighters around T95. With tech leakage the early techs will be there really fast no matter what. With LT34 it was also possible to get techs very fast since it was an islands game and if you had no wars it was possible to put more resources on techs.
How much slower (or faster) we should get the techs in comparison to LT34 (or LT35)?
Any other unit you think that should have more upkeep or became possibly even free of upkeep?
Some questions:
Does anyone have a very good reason why we should keep the pollution on ocean tiles? That will result with a very early global warming if we keep it that way. I have currently removed that from the game but not from the test game that's currently running.
With LT35 only spies had upkeep but apparently also diplomats have that in civ2civ3 from Freeciv 2.5. Should we keep it like that or remove upkeep from diplos?
We also have the question about science speed. Should we have slow or fast science? One way to understand this is the speed of getting gunpowder as fast as it can be done. With the fastest games th firste players have been able to get gunpowder before T50. With the slowest LT games only after T100 or around it. With LT34 the first players got it maybe around T45-T50 and fighters around T95. With tech leakage the early techs will be there really fast no matter what. With LT34 it was also possible to get techs very fast since it was an islands game and if you had no wars it was possible to put more resources on techs.
How much slower (or faster) we should get the techs in comparison to LT34 (or LT35)?
Any other unit you think that should have more upkeep or became possibly even free of upkeep?