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Diplomacy setting will be changed

Posted: Mon Jan 02, 2012 12:23 pm
by Marduk
Turns out there's another setting that wasn't voted on: diplomacy. Currently diplomacy is switched off in LT30 which means only a single player can win the game. From experience we know winning a LT game single-handedly is extremely time-consuming, and having 70 players can only make that worse. So unless there are a lot of objections we'll change the diplomacy setting to its default setting to enable players to have diplomatic meetings and create alliances.

*correction: no restart is needed to make this change, so you wont notice anything.

Posted: Mon Jan 02, 2012 4:00 pm
by Marduk
Cool, problem solved.

If anyone notices some setting that seems different than intended, let us know and we'll fix it!

Posted: Mon Jan 02, 2012 8:16 pm
by elrik
Hmm... What about tech loss? Its very important there. Or i can see a problem in the future not so far away.

Posted: Tue Jan 03, 2012 11:21 am
by Marduk
elrik wrote:Hmm... What about tech loss? Its very important there. Or i can see a problem in the future not so far away.
Which setting is this exactly? A chance to lose a tech when one is stolen from you, or is it a more radical setting?

I agree that we have to do this quickly before anyone suffers a disadvantage.

Posted: Wed Jan 04, 2012 7:17 am
by elrik
I am Talking about Darwin. 2 free tech for each player. With diplomacy on and without techloss alliance of 5 will get 10 free tech. I am affraid that game will be just until first alliance reach rail and then use darwin to jump to the high end technology. Techloss on/techtrade off/change in Darwin is highly recommended as for me.

Posted: Wed Jan 04, 2012 8:01 am
by canuck101
I believe this poll was intended to remedy the Darwin situation.