Page 1 of 1
LW1c - Winning topic
Posted: Tue Jun 17, 2014 4:45 pm
by taulover
I claim victory, along with Kocurek. Even though we have not RIP'd any active players, we have all the first and second places in the Demographics Report (except military service, for obvious reasons), along with the highest in-game points.
Posted: Wed Jun 18, 2014 10:41 pm
by Kocurek
I claim victory, along withTaulover. Even though we have not RIP'd any active players, we have all the first and second places in the Demographics Report (except military service, for obvious reasons), along with the highest in-game points.
Posted: Thu Jun 19, 2014 6:14 am
by wieder
I suppose you should get your victory assuming that no one objects. Just wondering, what kind of scores and demo reports do you have?
Posted: Thu Jun 19, 2014 7:16 am
by pamplina
I do not object, according to the rules they're the winners.
But have to say that this is an inconclused game. There should be a minimum number of turns. With this limit, you don't need to try to fight, only expand and wait.
Posted: Thu Jun 19, 2014 1:56 pm
by wieder
In lw1a we are fighting and the best techs anyone has invented are rails, cannons, alpines and spies. The game would end with only two nations remaining or the rest surrendering (Like that would happen... :SS) but the time limit will make it extremely hard and it's actually quite probable that no one wins lw1a. It's still possible but the time limit may be reached before the world is ruled only by two nations.
Posted: Thu Jun 19, 2014 5:05 pm
by taulover
wieder wrote:I suppose you should get your victory assuming that no one objects. Just wondering, what kind of scores and demo reports do you have?
Not very high. But then, we are on the lowest ladder.
wieder wrote:In lw1a we are fighting and the best techs anyone has invented are rails, cannons, alpines and spies. The game would end with only two nations remaining or the rest surrendering (Like that would happen... :SS) but the time limit will make it extremely hard and it's actually quite probable that no one wins lw1a. It's still possible but the time limit may be reached before the world is ruled only by two nations.
Yeah. We haven't researched gunpowder yet.
Posted: Thu Jun 19, 2014 6:55 pm
by edrim
taulover wrote:I claim victory, along with Kocurek. Even though we have not RIP'd any active players, we have all the first and second places in the Demographics Report (except military service, for obvious reasons), along with the highest in-game points.
We are waiting 7 turns from confirm post of Kocurek to check if it is any Rebel, If it is you should kill him before time limit exceed.
If there are any active players they should confirm your winning if they want to get survivor point, after 7 turns you will be (or not) pronunced as LW1c winners.
Posted: Sat Jun 21, 2014 10:16 am
by enrico
I want to rebel against taulover and kocurek.
Posted: Mon Jun 23, 2014 6:44 am
by edrim
enrico wrote:I want to rebel against taulover and kocurek.
Good point enrico. Now taulover and locurek has only couple of turns to kill you. We are ending soon.
Posted: Mon Jun 23, 2014 11:46 am
by wieder
Just to make sure, T119 is the last turn units can be moved and cities can be conquered? T120 is the final turn but nothing can be moved?
Yeah, I suppose the best way to deal with this would be throwing all the stuff and stuff against the enemy units and cities.
Stuff and stuff :SS
Posted: Mon Jun 23, 2014 5:16 pm
by edrim
wieder wrote:Just to make sure, T119 is the last turn units can be moved and cities can be conquered? T120 is the final turn but nothing can be moved?
Why didn't you ask this question in our own thread?
Code: Select all
t is turn where first game will be completely ended.
t+10 is 10 turns after t turn, it means if t is T100 then t+37 is end of T137 and there is no moves in T138
Change T100 to T83 do the math and smile.
Posted: Mon Jun 23, 2014 7:37 pm
by wieder
I asked about that in this thread because the same final turn applies here and the players in Lw1c are (apparently) just starting to kill the opposing player(s).
So, apparently T120 is the last turn when there are moves and cities can be conquered. Not T119. Somehow I understood that it was supposed to be T119.
Posted: Sat Jun 28, 2014 7:13 am
by edrim
enrico wrote:I want to rebel against taulover and kocurek.
Game has reached T121, i pronunce a draw where 1 point get Enrico, Pampalina, Kocurek and Taulover.
Posted: Sat Jun 28, 2014 1:07 pm
by pamplina
edrim wrote:enrico wrote:I want to rebel against taulover and kocurek.
Game has reached T121, i pronunce a draw where 1 point get Enrico, Pampalina, Kocurek and Taulover.
It's OK for me.
Posted: Sat Jun 28, 2014 4:15 pm
by taulover
People are still doing their moves! Wonderful!
Posted: Mon Jun 30, 2014 6:10 am
by edrim
taulover wrote:People are still doing their moves! Wonderful!
But there is moving just for fun, we will soon switch off server and get davegame from TC 120/121 to check units killed by players.