Prominent features ( cool stuff

- based on civ2-3 ruleset
(*NEW setting - timeonserver ) - Time limit to stay on server ( default 60 minutes, you can log multiple times, but total for 60 mins, can be voted in game to change )
(*NEW setting roadbuild ) - time to turn change when road or rail might be build on unclaimed terriory or other player territory, default 4 hours
(*NEW setting cancelresearch ) - if you steal tech or get it from other players, and that is tech what are you researching then next tech you start with 0 bulbs researched
Major changes:
- bribing units is based on diplchance, failed bribe means player loose gold, and that gold goes to his opponent ( but soon there will be new setting bribechance - probably 60% )
Minor changes:
- City incite is 5 X
- Wonder changes to default civ2-3 - All removed except GreatLib ( cost 600), Isaac (800), Internet (3200), Manhattan (6400)
- Moved to small wonders Smith ( 600, doesnt affect all players and rest small wonders also), Copernicus (300), CureofCancer(1000),Darwin(300), Gardens(300),Bach(600),KingRichard(300), Mausoleum(300),Pyramids(200)
Shakespear(600),TempleofArtemis(200) - most of them are canceled by industralization, so if anyone would like skip techs like in lt30 he will skip factories too
- Factories restored to 50% shield output
- Paratroopers have range 30
- probably all commands to cast vote are disabled for real