The 2nd longturn traditional game for Freeciv 2.6
Posted: Sun Aug 02, 2020 3:23 pm
The second LTT (Longturn Traditional) game for Freeciv 2.6. For this game we are going to use the cool patches people have been contributing to the project. LT55 will be teamless and one option for the map is 30% land and 70% water with one huge continent. The start date is in August or September depending on when we get 20-30 players. More players are welcome but the start date is set once that number is reached. Feedback is welcome.
Let us know if there is something you would like to see fixed for the game.
The base ruleset for this game is LTT (LT54 was also using LTT as the base ruleset) and we will be removing some changes we did for LT54 if they are not working properly or if the effect is not the desired one in a real game.
It's not yet certain if we can get trade routes to work but this is something we will try to do. The trade routes now have new code ported from Warclient. This means that they are no longer too powerful.
If there is some strategy or way of playing that't not really working as it should, let us know and we may be able to fix that.
Let us know if there is something you would like to see fixed for the game.
The base ruleset for this game is LTT (LT54 was also using LTT as the base ruleset) and we will be removing some changes we did for LT54 if they are not working properly or if the effect is not the desired one in a real game.
It's not yet certain if we can get trade routes to work but this is something we will try to do. The trade routes now have new code ported from Warclient. This means that they are no longer too powerful.
If there is some strategy or way of playing that't not really working as it should, let us know and we may be able to fix that.