BASIC LT..?
Posted: Thu Mar 22, 2012 2:40 pm
Hi, all.
I have been snoooping around in IRC lately.
There I came over a piece of information, that I think deserve to be a member of «LT hall of fame».
I have showed this to some fellow players, and they thought this was hillarious too.
Here is a copy from earlier chat.
To not step on anybodys toes, I have carefully annonymized the names of the people participating in this chat
----
<player_P> my client is lagging and others have problems to log in
<player_P> I wonder if he is going to the the whole server down when we
take another city from is minions
<pekka_> plz back up your claim
<pekka_> with some evidence
<player_P> others can confirm it here
<player_P> well it seems to be stopped now
<pekka_> Server has been unstable. But from that to dos attack from
named player..
<player_A> pekka_: you needed to have visibility to that area to make
clients sluggish
<player_P> pekka_: he used script to flash units between fortified and
sentried status
<player_P> several units rather quickly
<player_P> well.. I don't want player_T to be removed, I just want him to
play fair
<player_S> I started experiencing problems after he started that as
well
<player_A> pekka_: basically change status of 2 units few times/s
between fortified/sentried/mining (depending on unit)
* player_A has video about it too, but.. do we really need to go that
far?
<player_A> and another player had problems logging in after that
<pekka_> yeah, post it in blog. that should do the trick
<player_A> anyway, it has stopped now, player_T not logged in anymore
<pekka_> I would love it
<player_A> drama is always nice to read
<player_A> I don't care really as long as its not permanent or too
frequent
<player_P> its funny, because after all player_T did start this war
<player_P> I gave him chance not to participate
<pekka_> we need drama in this game..
<pekka_> so, if someone want to be dramaqueen, post it on youtube.
make it famous
<player_P>
<player_P> maybe when the game is over
<pekka_> better to give creative players 15 min of fame at once,
instead of insinuating. make it into a joke. New strategy in freeciv:
cook your own script
<player_P> this client-side scripting is really getting out of hand
<player_P> but there is little that could be done to prevent it
<player_P> and actually shouldn't be done
<player_A> player_P: ther are 2 things: active and passive scripts
<player_A> +e
<player_A> active can be detected, passive not
<player_P> instead freeciv should be made such that every player can
rewind and review what moved and there
<player_P> and sentry-feature removed
<player_A> yeah, that would be nice feature
----
Here is a plausable explantaion for what the chat is about:
Alliance_U has apparently modified their clients to log the movements of all
visible units
As countermeassure player_T's modified client is locking up
Alliance_U clients.
This explains the strange comment about "active and passive scripts",
and why some players are always logged on.
----
About my BASIC-script:
I feel guilty. I think its really smelly if I modify my client without informing other players first. If I knew someone had a patch that give them an advantage, I would like to have this patch myself from T1. To enable me to play on equal terms with them, of course. Even if Im totally noob, and will never match you ultra-pro players, I may just want to play on equal terms. For the fun of it.
To show a leading example I hereby go officially with my patch.
You may have already read about it in chat. Its my BASIC script, that that you can flash into your BIOS. This code is really paying off, and I would advice you all to modify your BIOS to get the same advantage as me:
<pekka_> here it is:
<pekka_> 10 REM PEKKAS PASSIVE GOLD SCRIPT
<pekka_> 20 REM SET VALUES
<pekka_> 30 LOAD UN ALLIANCE
<pekka_> 31 PASSIVE HELP FROM UN
<pekka_> 40 SET MAX TAX
<pekka_> 50 LOAD TERROR ALLIANCE
<pekka_> 51 PASSIVE HELP FORM TERROR
<pekka_> 60 SET MAX TAX
<pekka_> 80 ALL TRANSFER GOLD TO PEKKA
<pekka_> 90 SLEEP 82800
<pekka_> 100 GOTO 30
<pekka_> do you think it would work?
<pekka_> Its tested on my CBM64
<pekka_> Its totally passive
New BASIC script coming up:
Im currently working with a new script, but the code is getting difficult. Its long time since I did code in BASIC on my CBM64 back in the 80-ties. Im thinking about the «transparent units» patch.
This will enable me to have transparent units, and really give me an egde. You will not even notice Im there. I will post this BASIC-script when its ready, so you can uppgrade your BIOS too.
Blitz-units patch is also an ide an other player gave me. Units that move so fast that you you cant see them..
But I really think the «teleport» patch would be totally unfair. This BASIC-code is too powerful, so I will keep it for myself. I assure you, I swear on my mothers grave, that I will never flash my BIOS with the «teleport» code without informing you guys first. It would give me a too powerful advantage, even if its totally passive.
----
A hacker must hack
Good and fair LT..
----
pekka
Edit: Horrible english..
I have been snoooping around in IRC lately.
There I came over a piece of information, that I think deserve to be a member of «LT hall of fame».
I have showed this to some fellow players, and they thought this was hillarious too.
Here is a copy from earlier chat.
To not step on anybodys toes, I have carefully annonymized the names of the people participating in this chat
----
<player_P> my client is lagging and others have problems to log in
<player_P> I wonder if he is going to the the whole server down when we
take another city from is minions
<pekka_> plz back up your claim
<pekka_> with some evidence
<player_P> others can confirm it here
<player_P> well it seems to be stopped now
<pekka_> Server has been unstable. But from that to dos attack from
named player..
<player_A> pekka_: you needed to have visibility to that area to make
clients sluggish
<player_P> pekka_: he used script to flash units between fortified and
sentried status
<player_P> several units rather quickly
<player_P> well.. I don't want player_T to be removed, I just want him to
play fair
<player_S> I started experiencing problems after he started that as
well
<player_A> pekka_: basically change status of 2 units few times/s
between fortified/sentried/mining (depending on unit)
* player_A has video about it too, but.. do we really need to go that
far?
<player_A> and another player had problems logging in after that
<pekka_> yeah, post it in blog. that should do the trick
<player_A> anyway, it has stopped now, player_T not logged in anymore
<pekka_> I would love it
<player_A> drama is always nice to read
<player_A> I don't care really as long as its not permanent or too
frequent
<player_P> its funny, because after all player_T did start this war
<player_P> I gave him chance not to participate
<pekka_> we need drama in this game..
<pekka_> so, if someone want to be dramaqueen, post it on youtube.
make it famous
<player_P>
<player_P> maybe when the game is over
<pekka_> better to give creative players 15 min of fame at once,
instead of insinuating. make it into a joke. New strategy in freeciv:
cook your own script
<player_P> this client-side scripting is really getting out of hand
<player_P> but there is little that could be done to prevent it
<player_P> and actually shouldn't be done
<player_A> player_P: ther are 2 things: active and passive scripts
<player_A> +e
<player_A> active can be detected, passive not
<player_P> instead freeciv should be made such that every player can
rewind and review what moved and there
<player_P> and sentry-feature removed
<player_A> yeah, that would be nice feature
----
Here is a plausable explantaion for what the chat is about:
Alliance_U has apparently modified their clients to log the movements of all
visible units
As countermeassure player_T's modified client is locking up
Alliance_U clients.
This explains the strange comment about "active and passive scripts",
and why some players are always logged on.
----
About my BASIC-script:
I feel guilty. I think its really smelly if I modify my client without informing other players first. If I knew someone had a patch that give them an advantage, I would like to have this patch myself from T1. To enable me to play on equal terms with them, of course. Even if Im totally noob, and will never match you ultra-pro players, I may just want to play on equal terms. For the fun of it.
To show a leading example I hereby go officially with my patch.
You may have already read about it in chat. Its my BASIC script, that that you can flash into your BIOS. This code is really paying off, and I would advice you all to modify your BIOS to get the same advantage as me:
<pekka_> here it is:
<pekka_> 10 REM PEKKAS PASSIVE GOLD SCRIPT
<pekka_> 20 REM SET VALUES
<pekka_> 30 LOAD UN ALLIANCE
<pekka_> 31 PASSIVE HELP FROM UN
<pekka_> 40 SET MAX TAX
<pekka_> 50 LOAD TERROR ALLIANCE
<pekka_> 51 PASSIVE HELP FORM TERROR
<pekka_> 60 SET MAX TAX
<pekka_> 80 ALL TRANSFER GOLD TO PEKKA
<pekka_> 90 SLEEP 82800
<pekka_> 100 GOTO 30
<pekka_> do you think it would work?
<pekka_> Its tested on my CBM64
<pekka_> Its totally passive
New BASIC script coming up:
Im currently working with a new script, but the code is getting difficult. Its long time since I did code in BASIC on my CBM64 back in the 80-ties. Im thinking about the «transparent units» patch.
This will enable me to have transparent units, and really give me an egde. You will not even notice Im there. I will post this BASIC-script when its ready, so you can uppgrade your BIOS too.
Blitz-units patch is also an ide an other player gave me. Units that move so fast that you you cant see them..
But I really think the «teleport» patch would be totally unfair. This BASIC-code is too powerful, so I will keep it for myself. I assure you, I swear on my mothers grave, that I will never flash my BIOS with the «teleport» code without informing you guys first. It would give me a too powerful advantage, even if its totally passive.
----
A hacker must hack
Good and fair LT..
----
pekka
Edit: Horrible english..