Idlers

Finished (Teamless)
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Corbeau
Member
Posts: 990
Joined: Thu Jan 01, 1970 12:00 am

Idlers

Post by Corbeau »

These players have connected on the Turn 0:

Abb
Alex
Alfred
chill
Corbeau
Catbert45
dirtyfoot
Dim
DuGesclin
edrim
fran
ghamath
Joy
kamBLR
Kingi
Lord_P
ptizoom
rocknrolf
SGCatbot
Shoiigu
sigur
Wahazar
wieder
zimo
zoltan

These players haven't:

MikhailTheAce
mysteriousboj
Policemanmojo
Scipio
sg73
WhoWantsAGameOfCivilization (I may have missed come capitalization)


Escaping into the Safety of the Rules, I declare that we now officially have 6 vacancies.
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ptizoom
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Posts: 50
Joined: Thu Jan 01, 1970 12:00 am

Post by ptizoom »

I am not sure it is right to be idler for long...

- can those be more and more susceptible to civil war and unrest as time goes by, like unhappy citizens loosing their ruler!
- disasters could strike more on idlers!
- also when not delegated, or if a those already a destitute nation ( under AI control!) could they go into cautious more-defensive mode, an AI should be worked out for that.
-an AI should not be replaced by a players.
Corbeau
Member
Posts: 990
Joined: Thu Jan 01, 1970 12:00 am

Post by Corbeau »

So far the principle was to put them in a turtle mode, producing only defensive units and not moving, being a moderately tough nut to crack for any conqueror.
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