I propose to add relatively low defence bonus for light land units (infantry etc):
Code: Select all
[effect_ruins_defense]
type = "Defend_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Base", "Ruins", "Local"
}
nreqs =
{ "type", "name", "range"
; "UnitClass", "Land", "Local"
; "UnitClass", "Small Land", "Local"
"UnitClass", "Big Land", "Local"
; "UnitClass", "Merchant", "Local"
"UnitClass", "Sea", "Local"
"UnitClass", "Trireme", "Local"
"UnitClass", "Helicopter", "Local"
"UnitClass", "Air", "Local"
"UnitClass", "Missile", "Local"
"UnitClass", "Big Siege", "Local"
}