pre-fortress
Posted: Thu Aug 23, 2018 12:58 pm
There was some confusions in LT44 due to same graphics used for pre-fortress, which do nothing, and fortress, which do a lot.
Solution is simply, use different graphics for pre-fortress:
Base outpost already exist, it looks like low palisade, thus it fits excellent as pre-fortess graphics.
Only servers-side terrain.ruleset need to be changed.
Solution is simply, use different graphics for pre-fortress:
Code: Select all
[base_prefortress]
name = _("Pre-Fortress")
graphic = "base.outpost"
Only servers-side terrain.ruleset need to be changed.