Tech sharing and leakage
Posted: Thu Jun 28, 2018 9:36 am
I said it before game and I say it now:
In my opinion it's plain wrong to combine tech sharing and leakage in a 2 team game.
Tech sharing basically converts it into a 2 player game and you wouldn't enable leakage there.
That might be different with more than 2 teams, with tech leakage being less strong, or if tech
sharing by diplo dialog would have 100% success chance.
Now a word about delegations. Some player from team red ( allegedly cgalik, but given the
fact the issue isn't raised publicly that looks like arkan ) complained about using delegations
for tech sharing, violating the "idlers delegation rule".
For the record, we didn't violate that rule, because all players delegated by wieder were done
after the player indeed was idle. All delegations we have now are voluntarily and of course can be
removed by the respective player.
What's more, I don't think it to be an abuse of delegation to use it to transfer techs from one
player to another. Switching forth and back is solely done for tech sharing, nothing else.
To do it that way removes a lot of unfairness that is connected with questions like that:
a) some players that play permanent for others and control therefor more than on nation can do it anyway.
b) some players that came in as an replacement can't delegate at all (at least I think so)
c) some players more easily can be online at same time than others
d) some players are online just 2min/turn or so.
e) the need of 3.3 diplo dialogs on average for success isn't there on purpose, it's just a shortcoming.
f) the other team obviously benefits from fast sharing by tech cost dramatically coming down.
I will continue to use delegation for sharing, I hope my team will, and team Red also should if it sees fit their plans. Folks, this is annoying enough, don't let us cripple ourselves more than necessary.
In my opinion it's plain wrong to combine tech sharing and leakage in a 2 team game.
Tech sharing basically converts it into a 2 player game and you wouldn't enable leakage there.
That might be different with more than 2 teams, with tech leakage being less strong, or if tech
sharing by diplo dialog would have 100% success chance.
Now a word about delegations. Some player from team red ( allegedly cgalik, but given the
fact the issue isn't raised publicly that looks like arkan ) complained about using delegations
for tech sharing, violating the "idlers delegation rule".
For the record, we didn't violate that rule, because all players delegated by wieder were done
after the player indeed was idle. All delegations we have now are voluntarily and of course can be
removed by the respective player.
What's more, I don't think it to be an abuse of delegation to use it to transfer techs from one
player to another. Switching forth and back is solely done for tech sharing, nothing else.
To do it that way removes a lot of unfairness that is connected with questions like that:
a) some players that play permanent for others and control therefor more than on nation can do it anyway.
b) some players that came in as an replacement can't delegate at all (at least I think so)
c) some players more easily can be online at same time than others
d) some players are online just 2min/turn or so.
e) the need of 3.3 diplo dialogs on average for success isn't there on purpose, it's just a shortcoming.
f) the other team obviously benefits from fast sharing by tech cost dramatically coming down.
I will continue to use delegation for sharing, I hope my team will, and team Red also should if it sees fit their plans. Folks, this is annoying enough, don't let us cripple ourselves more than necessary.