Posted: Thu Jan 15, 2015 10:50 am
I don't think that we can change the map size at this point of time since the game is supposed to start today, late in the evening. What we can do, before the game starts, is to allow bigger alliances meaning potentially less cities for one player if the alliance if full. Do people want that to happen? I will make the final version of the number of the winners just before the game starts and it can't be changed when the game is running.
Another thing people usually ignore is the max number of cities vs. max number of great cities. You can probably build 15-16 cities on the start island, but is that what you really want to do? The cities are forced to use less valuable tiles once they grow and this may be a problem. Once you hit size 20 it may not be that bad if the cities are not overlapping that much with other cities. Another thing is that you may not want to have max number of cities because this would force you to have more coastal ones to defend.
One big question is, how many coastal cities you want to defend? Most players will probably build tons of coastal ones and on average are forced to have less effective defenses. Maybe I will do that too. I haven't decided. In any cas you will need at least one coastal city if you want to expand and the coastal cities are the key into conquering an island in one turn even with restrictinfra enabled.
Another thing people usually ignore is the max number of cities vs. max number of great cities. You can probably build 15-16 cities on the start island, but is that what you really want to do? The cities are forced to use less valuable tiles once they grow and this may be a problem. Once you hit size 20 it may not be that bad if the cities are not overlapping that much with other cities. Another thing is that you may not want to have max number of cities because this would force you to have more coastal ones to defend.
One big question is, how many coastal cities you want to defend? Most players will probably build tons of coastal ones and on average are forced to have less effective defenses. Maybe I will do that too. I haven't decided. In any cas you will need at least one coastal city if you want to expand and the coastal cities are the key into conquering an island in one turn even with restrictinfra enabled.