#1 2011-12-31 11:29:33

akfaew
Administrator
Posts: 622

Oops, no generator setting

Nobody remembered to set the generator... I want to start the game soon (tomorrow) so I hope nobody minds me setting it to FRACTAL. It also seems landmass=60 generates a more interesting map, if nobody objects I'll change it as well. Here are some sample maps:

fractal with landmass 50:
fractal-50.png
fractal with landmass 60:
fractal-60.png
another fractal with landmass 60:
fractal-60.2.png
random with landmass 60:
random-60.png

You can connect and see if everything is alright. Host lt30.longturn.org port 5030. I've allowed /observe. This is just a test server, everything will be reset when the game starts.

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#2 2011-12-31 11:44:35

akfaew
Administrator
Posts: 622

Re: Oops, no generator setting

Steepness was also not set. I propose 60. The sample server runs with this setting. If anybody objects I'll create a poll and delay the game start until it finishes.

steepness=60:
steepness-60.png

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#3 2011-12-31 11:46:34

monamipierrot
Player
Posts: 171

Re: Oops, no generator setting

Definitely fractal, cause I don't like the boring random noise-like map (maybeinteresting only for tactical warfare, definitely not for strategical).

In this very case, the landmass=50 picture seems to be less interesting than the =60 ones, but I think it is just a matter of luck. IMHO, the less landmass (e.g. 30, or even 20), the best, but I can also live with =50 or =60.
Just please let it be fractal (and if possible tinyisland ON please please!!!)

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#4 2011-12-31 13:15:38

jhh
Player
Posts: 79

Re: Oops, no generator setting

IMHO there should be more then one continent but there is no good option to generate maps like these...

For our last game at freeciv.fi we had to go through 50+ maps with a script (it's there: https://github.com/Aloril/FreeCiv-scripts) before I found statistically good map.

Last edited by jhh (2011-12-31 13:16:30)

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#5 2011-12-31 17:00:26

Marduk
Administrator
From: Rotterdam, Netherlands
Posts: 151

Re: Oops, no generator setting

I agree with your proposal Dude (fractal, landmass=60, steepness=60). I hope we don't need to postpone game-start because it might create idlers, right now everyone is ready to start.

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#6 2012-01-01 20:38:43

Kryon
Administrator
Posts: 370

Re: Oops, no generator setting

I think fractal and landmass=60 are good but steepness=60 is too much. That many hills/mountains make it extremely hard to conquer cities/forts and the game takes much longer.

Also, more than 1 continent would indeed be better.

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#7 2012-01-02 05:32:30

robotis
Player
From: 35.82 83.98
Posts: 12
Website

Re: Oops, no generator setting

Agreed with Kryon on fractal and landmass. Steepness 60 is too much. However, I would vote to keep it now, since the game is started.

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