#1 2020-05-01 16:39:37

Hans_Lemurson
Player
From: Silicon Valley
Posts: 183

Graphics for new units

Adding new units to rulesets often requires some corresponding new graphics.  When they are not available, then you default to duplicate graphics. But I do not like this.
I am in the process of attempting to provide distinct 30x30 unit graphics for the LT ruleset.

Previously I improved (added little waves to) the Longship graphic, and cleaned up the (quite ugly) graphics for the Flagship Frigate.
Today I made a graphic for the Square Rigged Caravel, and soon I plan to get something distinctive for the Barge as well

update: added Steam Paddler graphic for the Barge, re-worked another ship graphic into a beefier "square rigged caravel" (Nau), used my own ship to replace the normal Caravel, and then fiddled with the Flagship Frigate graphic to make it look prettier.
Behold my progress!
jX9Y9co.png
old progress image: https://i.imgur.com/Gy84Vwe.png

Last edited by Hans_Lemurson (2020-05-09 07:19:20)

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#2 2020-05-01 20:28:44

louis94
Administrator
Posts: 66

Re: Graphics for new units

You may be interested in https://freeciv.fandom.com/wiki/User:JT … aringhouse, there's already a missile sub and the container ship could be used for the barge (I think there's an amplio2 barge somewhere).

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#3 2020-05-02 14:34:14

Sketlux
Player
From: Germany
Posts: 147

Re: Graphics for new units

You can find Wahazar's barge here:

http://forum.freeciv.org/f/viewtopic.ph … sel#p99197

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#4 2020-05-02 22:17:46

Wahazar
Administrator
Posts: 232

Re: Graphics for new units

By the way, I prepared bunch of new graphics for LT50, probably they can be used also for other games:
http://149.156.194.203/~mczapkie/fc/server/LT50.ZIP (trident)
http://149.156.194.203/~mczapkie/fc/server/LT50a.ZIP (amplio)

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#5 2020-05-04 01:05:18

Hans_Lemurson
Player
From: Silicon Valley
Posts: 183

Re: Graphics for new units

It didn't occur to me to check for what work other people have done.  I'll take a look at these.

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#6 2020-05-04 14:06:32

Wahazar
Administrator
Posts: 232

Re: Graphics for new units

It was lazy work, I reused some augmented2 graphics, you square-rigged caravel looks much better than my even not caravel but brig, imported from another game (under GPL license of course).

But some graphics prepared by XYZ meet freeciv standards.

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#7 2020-05-09 07:04:35

Hans_Lemurson
Player
From: Silicon Valley
Posts: 183

Re: Graphics for new units

I've given the RoundSquare tileset an "Age of Sail" upgrade.
http://forum.freeciv.org/f/viewtopic.ph … 6&start=50

Xl9oB6P.png
Ships from Left to Right:
Longboat, Caravel, Flagship Frigate, Barge, Square-Rigged Caravel.

I adapted graphics from XYZ's collection for the Barge and "bigger and better" Square-Rigged Caravel.
The one I drew was so slender that it didn't look the part, but will do just fine as a normal "Caravel".

I do however humbly request that the "square rigged caravel" be renamed the "Nau", which is what the graphic most accurately represents.
Those were the big ships that the Portuguese sent to India, escorted by smaller Caravels.

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