LT45 will start soon
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LT45 will start soon
Due to reasons explained in various places, here, discord, in-game chat etc, LT44 will probably never be ended in a traditional way. However, since no ending post is written, it will continue running. Those players who wish to keep playing can do so.
Meanwhile we start preparations for launching LT45 very soon. LT45 could be started by mid August. We can open the signups tomorrow.
While signups for LT45 are open we can talk about what kind of game LT45 will be. The ruleset is based on LT44 and there will be no changes or very minimal ones. That's at least the current plan.
The options for LT45 are the following:
1) We will do a 5 team game if we can figure out who 5 team leaders we can have for picking the teams. One team leader picks at a time. The team leaders will be turned into regular players once the game starts. Obviously however they may have very good ideas about how to play so play with the team. If LT45 will be a team game, we need some ideas about how to handle idlers and what to do with replacement players.
2) If the teams can't be figured out early enough LT45 will be teamless. This means having 5 team leaders who are willing to pick in discord, email or with irc in real time when the signups close. We need to know this about 10 days before the end of signups.
We try to avoid idlers and especially with the team game option we may require signup, confirmation on the web page and also a possible reply to admins's e-mail. The e-mail may or may be required and it will be sent to the e-mail address you have given. This is just to make sure you are there
Meanwhile we start preparations for launching LT45 very soon. LT45 could be started by mid August. We can open the signups tomorrow.
While signups for LT45 are open we can talk about what kind of game LT45 will be. The ruleset is based on LT44 and there will be no changes or very minimal ones. That's at least the current plan.
The options for LT45 are the following:
1) We will do a 5 team game if we can figure out who 5 team leaders we can have for picking the teams. One team leader picks at a time. The team leaders will be turned into regular players once the game starts. Obviously however they may have very good ideas about how to play so play with the team. If LT45 will be a team game, we need some ideas about how to handle idlers and what to do with replacement players.
2) If the teams can't be figured out early enough LT45 will be teamless. This means having 5 team leaders who are willing to pick in discord, email or with irc in real time when the signups close. We need to know this about 10 days before the end of signups.
We try to avoid idlers and especially with the team game option we may require signup, confirmation on the web page and also a possible reply to admins's e-mail. The e-mail may or may be required and it will be sent to the e-mail address you have given. This is just to make sure you are there
- Hans_Lemurson
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- cgalik
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There is an option to connect tech upkeep with number of cities. The more cities you have, the bigger tech upkeep is. So a nation with 30 cities pays 10 times more tech upkeep than a nation with 3 cities.
Also, the weaker players don't really have to progress, they just have to keep the bulb count at zero. So, yes, if you are too weak, you lose. But that's kind of the point.
Also, the weaker players don't really have to progress, they just have to keep the bulb count at zero. So, yes, if you are too weak, you lose. But that's kind of the point.
- fran
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When does tech upkeep kick in?
If it's about city number, then bigger cities are way privileged,
it's actually an anti-smallpox rule.
A frontier player down to 2 cities probably can't afford anything.
What's more, you need to calculate if you can take a tech at all by sharing,
because obviously the "don't lose tech if bulbs negative" patch
needs to be reverted.
If it's about city number, then bigger cities are way privileged,
it's actually an anti-smallpox rule.
A frontier player down to 2 cities probably can't afford anything.
What's more, you need to calculate if you can take a tech at all by sharing,
because obviously the "don't lose tech if bulbs negative" patch
needs to be reverted.
Last edited by fran on Thu Jul 26, 2018 10:33 am, edited 1 time in total.
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It can start immediately and grows gradually. Or it can have a threshold and, after it is reached, grows gradually.fran wrote:When does tech upkeep kick in?
It is a welcome effect.If it's about city number, then bigger cities are way privileged,
it's actually an anti-smallpox rule.
If you are a frontier nation with two cities, then you're dead anyway.A frontier player down to 2 cities probably can't afford anything.
It's not a patch, it's a server setting, and both options are available.What's more, you need to calculate if you can take a tech at all by sharing,
because obviously the "don't lose tech if bulbs negative" patch
needs to be reverted.
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If you signed up and confirmed, you can delegate immediately (if you have web access, which you obviously have) and this someone will run your nation from T0 until you get back.Momo wrote:Any idea when the game will start now? I'd be happy to participate but i still am a few days away from a computer.