LT38 has reached the end, Team Blue wins!

Finished (team)
Post Reply
wieder
Member
Posts: 1781
Joined: Thu Jan 01, 1970 12:00 am

LT38 has reached the end, Team Blue wins!

Post by wieder »

Congratulations to the winners! The players of the Blue Team could make another post and list there the actual players who were not delegated to someone for more than 50% of the time. For example Luke was delegated in the end but I believe he was playing himself for more than 50% of the turns.

cgalik:Blue:Slovakian
Luke7658:Blue:Greek
ferg:Blue:
zoe:Blue:Belgian
buggy:Blue:Iranian
elpollodiablo:Blue:Austrian
chill:Blue:Roman
Lord_P:Blue:Palatinate
Sketlux:Blue:Westphalian
Corbeau:Blue:North Korean


Here is the Team Red. Nice playing and good challenge to the Team Blue. LT38 wouldn't have lasted for 143 turns if there wasn't good opponents to play against. I was playing Joris' country for the last few weeks for LT38 and it was definitely interesting.

mmm2:Red:Hanoverian
paavo:Red:Yugoslav
Sokrat:Red:Swiss
Marduk:Red:Chinese
o01eg:Red:
Kocurek:Red:Assyrian
Joris:Red:Catalan
lvzheng:Red:Hacker
ptizoom:Red:Acadian
axoi:Red:Amazonian

Someone with embassy with everyone could post the final score here. The server will be running the game for maybe 10-12 hours and then LT38 will be no more.

Thanks everyone!
User avatar
cgalik
Member
Posts: 279
Joined: Thu Jan 01, 1970 12:00 am

Post by cgalik »

Image

Here's how I best remember LT38. Others please chime in to correct me.

LT38 was a solid game with no exploits. It was pretty balanced most of the game.

We did have several idlers from the start: elpollodiablo (played by mostly chill) and Joris. (any mmm2 tried a quick horse attack and after finding help from me and Luke7658 he decided to quit and ptizoom took over his nation very early on.

Immediate war between Sketlux+Zoe vs. Kocurek in which Blue team slowly won.

Hanoverians (played well by ptizoom) had a stalemate for most of the game vs Ferg, Corbeau and Sketlux. We'd took a city, only later to have Sokrat/ptizoom come in and take several back. Only to lose those back to us.

chill was isolated on his own for much of the game vs several Red team and held his ground well. All the way until engineers could terraform and bring in some land help. He held off several nation befores help from the Blue team made slow and steady progress.

Sokrat and Joris were left to grow with no war and Sokrat was the tech leader much of the game.

Lord_P led in population for a lot of the game and had successful raids taking down some Marduk cities and later hacker cities that Sokrat had to come take back.

I was lucky and started on a peninsula with water on 3 sides and no land enemies. I was able to grow and expand and grab unclaimed land from o01eg and hold back many small attacks. This good placement along with +2 food harbors gave me wonderfully big cities and trade. But far away cities were pretty much useless due to corruption/waste.

All the land was grabbed and the Blue Team found the big island first. ptizoom also tried to settle it, but was taken back by Lord_P and Blue Team. This island seemed inconsequential anyways because corruption/waste was so bad out there.

Eventually ferg led a surprise attack on Sokrat/Hanoverians that gave us a strong hold on several Sokrat cities.

wieder jumped in for Joris and build Great Library and Isaac Newton's College in quick fashion turns. This enabled him to rush research and start catching up very fast. Note, Marco's Polo's Embassy was not built this game, so no +30% trade bonus. This slowed down the game a bit, which was nice.

The Red team employed the "Global warming" tactic and left pollution on their land. This led to +8% global warming/turn which gave sometimes every other turn GW. Eventually this backfired as Sokrat used this in his reason for surrendering. :)

Sokrat beat me to flight, but I soon passed him after that getting Stealth Bombers and carriers. Sokrat surrendered but wieder kept on fighting while waiting for the rest of the team to surrender. Wieder started to research nuclear fission, but after wieder lost his 6th capital a civil war finally ensued and his nation's successful liberation. :) Sokrat's nation was also split, but after he left.

It was a solid LT game. Much thanks for wieder for admin and for akfaew behind the scenes on the server. And even more thanks for the Red team being a good, fun opponent.
Last edited by cgalik on Sat Nov 18, 2017 3:59 pm, edited 1 time in total.
wieder
Member
Posts: 1781
Joined: Thu Jan 01, 1970 12:00 am

Post by wieder »

Great review :D

Could we use this review to promote future games? I think this explains really well the concept of team games and also what multiplayer games are about :)

Also would be great if someone else would also like to write about how the game was.
Corbeau
Member
Posts: 990
Joined: Thu Jan 01, 1970 12:00 am

Post by Corbeau »

I was actually planning to kidnap this review, add a bit to it and put it on the Facebook page.

If only there was somewhere else to put it... Like the Longturn front page or something...
User avatar
cgalik
Member
Posts: 279
Joined: Thu Jan 01, 1970 12:00 am

Post by cgalik »

Use for whatever you want. I agree the more viewpoints the better. Although history books are usually written by the conquer. :)
wieder
Member
Posts: 1781
Joined: Thu Jan 01, 1970 12:00 am

Post by wieder »

Cool! :)

There is now a plan to have a template for me to update on the LT front page. Probably will not happen overnight but will be there one day.
Post Reply