LW1c - Winning topic
- taulover
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LW1c - Winning topic
I claim victory, along with Kocurek. Even though we have not RIP'd any active players, we have all the first and second places in the Demographics Report (except military service, for obvious reasons), along with the highest in-game points.
- Kocurek
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In lw1a we are fighting and the best techs anyone has invented are rails, cannons, alpines and spies. The game would end with only two nations remaining or the rest surrendering (Like that would happen... :SS) but the time limit will make it extremely hard and it's actually quite probable that no one wins lw1a. It's still possible but the time limit may be reached before the world is ruled only by two nations.
- taulover
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Not very high. But then, we are on the lowest ladder.wieder wrote:I suppose you should get your victory assuming that no one objects. Just wondering, what kind of scores and demo reports do you have?
Yeah. We haven't researched gunpowder yet.wieder wrote:In lw1a we are fighting and the best techs anyone has invented are rails, cannons, alpines and spies. The game would end with only two nations remaining or the rest surrendering (Like that would happen... :SS) but the time limit will make it extremely hard and it's actually quite probable that no one wins lw1a. It's still possible but the time limit may be reached before the world is ruled only by two nations.
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We are waiting 7 turns from confirm post of Kocurek to check if it is any Rebel, If it is you should kill him before time limit exceed.taulover wrote:I claim victory, along with Kocurek. Even though we have not RIP'd any active players, we have all the first and second places in the Demographics Report (except military service, for obvious reasons), along with the highest in-game points.
If there are any active players they should confirm your winning if they want to get survivor point, after 7 turns you will be (or not) pronunced as LW1c winners.
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Why didn't you ask this question in our own thread?wieder wrote:Just to make sure, T119 is the last turn units can be moved and cities can be conquered? T120 is the final turn but nothing can be moved?
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t is turn where first game will be completely ended.
t+10 is 10 turns after t turn, it means if t is T100 then t+37 is end of T137 and there is no moves in T138
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I asked about that in this thread because the same final turn applies here and the players in Lw1c are (apparently) just starting to kill the opposing player(s).
So, apparently T120 is the last turn when there are moves and cities can be conquered. Not T119. Somehow I understood that it was supposed to be T119.
So, apparently T120 is the last turn when there are moves and cities can be conquered. Not T119. Somehow I understood that it was supposed to be T119.