LT30 poll mapsize

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robotis
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LT30 poll mapsize

Post by robotis »

Voted against. We need a better option to manage map size. If a lot of people sign up, that makes a huge map. If this poll fails, how about something like "600 tiles per player, with cap of xxx tiles"?
-robotis
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jhh
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Post by jhh »

600 tiles per player sounds way too big. Does it include ocean tiles? How many good tiles it has?

I am one of the Freeciv.fi guys which is a Freeciv community in Finland playing local longturn games. The latest game we are playing (it started with 126 players but now has ~70 active players) has ~100 good tiles/player (meaning not ocean, tundra or desert tiles) and total of ~300 tiles/player. It looked first that it was not enough but now that half of the players started idling or has been RIPed it really isn't that small map anymore. Also there's enough islands over the sea to expand in a map that big.
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monamipierrot
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Post by monamipierrot »

I withheld too. Landmass is very important, expecially if you would like landmass <50, just as I do.
About Freeciv.fi, which I didn't know, I really did like the basic planet settings on

http://freeciv.fi/wiki/S%C3%A4%C3%A4nn% ... -asetukset

although is not clear (I use google translator) which landmass you use.

If you turn tiny island on, then I would also go for HEX!!!

I will start a forum topic just for planetology settings, hope to find out all opinions on subject
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kevin551
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Post by kevin551 »

I think you have to make two changes

set mapsize player
set tilesperplayer 600
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kevin551
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Post by kevin551 »

The poll question "Shall we set mapsize to 600 tiles per player?" passed.
Those two lines of code do exactly that.
No further poll is necessary.
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