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Could some admin please tell me if it is possible to get savegames from the last lt31 game?
Thank you.
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bardo I remember you had a script to make animated maps from saved games but it had to modified for the new freeciv version. It would great if you could create such an animated map for LT31.
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If anyone objects to having the savegame published, post here.
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Thanks.
Kryon, it is not my script, it is a new feature of the latest freeciv development version. I'll try to see if possible to create such animated maps with older savegames.
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I've worked all day long and managed to create animated maps from saved games! Below is an example.
I plan to add color coded player names and city locations later.
Akfaew, if you share the saved games of LT31 (and any other previous games), I can create such animated maps.
Last edited by Kryon (2013-06-23 19:33:48)
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Compressed saves from LT31 take 887MB, it will be hard for me to share.
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Compressed saves from LT31 take 887MB, it will be hard for me to share.
I see. I offer 3 options:
1) Can you enable access and share the link of the folder that has the savedgames so that I can download them from there.
2) To create animated maps, I only need a very small part of the files. The [map] section. (Actually only the terrain and owner parts of the map section is enough but it is easier to grab the whole [map] section). Can you write a script to grab the [map] sections of the savedgames?
3) If you have MATLAB, I can send you the animated map code and it can run at the server.
Option 2 requires some effort from you but 1 and 3 are simple solutions. I prefer option 1 over 3 if possible.
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or he can archive in split of 100 mb and use a free web dropbox.
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2) To create animated maps, I only need a very small part of the files. The [map] section. (Actually only the terrain and owner parts of the map section is enough but it is easier to grab the whole [map] section). Can you write a script to grab the [map] sections of the savedgames?
This is straightforward.
Here is the script for future reference:
#!/bin/sh
for I in *sav.gz; do
T=$(echo -n $I | perl -pe 's/^(freeciv-)|(-Y.*$)//g')
printf "\r$T"
zcat $I | perl -ne 'print if /^\[map\]/../^\[players\]/' > kryon/$T.map
done
printf "\n"
And here are the maps: http://akfaew.jasminek.net/crap/lt/kryon.tar.bz2 (34MB) (I made this post before the upload to my server has finished, it should be uploaded in 10 minutes from the date of this post)
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You can see LT31 animated map here: http://forum.longturn.org/viewtopic.php?pid=3045#p3045
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You can see LT31 animated map here: http://forum.longturn.org/viewtopic.php?pid=3045#p3045
Looks nice Kryon - do you mind posting your matlab code. I think it would be good to do some additional analysis. I would also like to figure out which colour I am :-)
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Etruscans appear to be the same shade of green as unclaimed territory. You're in the bottom left and can be seen taking out the Brazilians I believe in white.
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I am working on adding legend (e.g. color coded player names). It might be ready tomorrow.
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Etruscans appear to be the same shade of green as unclaimed territory. You're in the bottom left and can be seen taking out the Brazilians I believe in white.
Yes it seems mrsynical got the same color with unclaimed land. I've fixed that. (now he is orange)
Also, I added the map legend showing who started where.
http://forum.longturn.org/viewtopic.php?id=319
Last edited by Kryon (2013-06-30 13:53:25)
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