#1 Re: LT53 » Some settings do not match original Warclient » 2020-08-24 12:02:53

Actually, this is an excellent analogy. Thyme is just a spice that can be omitted, the pasta doesn't taste the same, but it doesn't necessarily have to be bad. it's just that here one person got used to eating pasta with thyme and, once he realised it isn't there, threw a tantrum, catapulted the plate out the window, jumped on the table and shit on it.

sure if you forget that the idea was to make a old recipe, like it was intended.

BTW, nobody was quiting, we wanted to put the thyme in thats all, and then all started to scream. That would it be if you like to go by the facts, otherwise, sure corb, you are, like always, right.

Also what do you care? are you playing this game?

Is it the beef with the LT52? Be assured I lost that game too, perhaps that eases you temper.

#2 Re: LT53 » Some settings do not match original Warclient » 2020-08-24 11:48:40

okay, im out.

but i'll answer to the first point:

"I'm not sure if strict adherence to the warclient rulesets was the number one priority for everyone."

First: where did you read or hear that?

Second: Yeah, sure for you it doesnt matter, what did you did for the ruleset? Or did you came up with the idea?

Thrid: The idea was making an 1 to 1 WarClient, not a hybrid so a bunch of players wants to take advantage of a loophole.

Now, what makes me sick, is that it is an advantage for me or shoi, but we dont care, cause the 1 to 1 isnt there and that is what we want, cause that was the idea. But others seem to be so obsessed with winning and finally, they think they got the chance.

I'm out.

#3 Re: LT53 » Some settings do not match original Warclient » 2020-08-24 07:08:09

i'm in favour of changing.

the idea was a WarClient game, and we dont pay anyone here to make the ruleset, it is for fun they do that, so if they make any error, it should be, without question, accepted and corrected.

Other thing would have been if this would have been used for an great adavantage and afterwards it would be asked for a change. That I wouldnt like, but it is not the case as far I can see.

So whats the matter, to just accept that it was an error.

To that with they had 500 millions turns to find out, again I hope you never do an error in your life. It doesnt matter when you find out, the thing is you find out and didnt used it for your advantage.

we could end the game today, and say the experiment was a fraud. But that would be stupid, cause there are just three things to be change, that havent affected the running of the game yet.

It is like we are making a pasta, a old recepie, and we want it to be like that. Then we found out that we forgot put in the thyme, and somebody says: no, we have the pasta like it is, we cant change, I'm acoustumed to this(even it is the first time we do it).
So do you put the thyme in or do you stick to that human who doesnt want to put it in cause we didnt put it in from the begining(in this example would be wrong cause, thyme you should use at the end)?

That about that.

#6 LT50 » About the login » 2019-12-09 21:01:19

Replies: 5

Hi folks,

it has been a while and i forgot how to log in, perhaps you guys can help me.

I think the game hasnt started yet, but it will soon, so I want to know how I enter it.


#7 Re: LT36 » A new test game for LT36 has started » 2015-12-02 08:51:14

is the test game still online?

and when is the start of the actual game gonna be?

#8 Re: LadderWars » LW3 » 2015-07-24 13:55:09

my bad, i got it.

#9 Re: LadderWars » LW3 » 2015-07-24 13:53:24

you wrote on LT35 chat we need a replacement for the cornish, or didnt you? are more cornish in the LW3?

#11 Re: LadderWars » LW3 » 2015-07-24 07:15:53

well replace me, you anrgy ignorant!!!

#12 Re: LadderWars » LW3 » 2015-07-24 07:12:52

why? do u want to replace me?
whats your problem man!

#13 Re: LadderWars » LW3 » 2015-07-20 06:09:32

so, it hasnt started?

#14 Re: LT35 » The teams for LT35 » 2015-07-09 23:26:17

i want to be as mmm2, single player tooo

#15 Re: LadderWars » what's up? » 2015-06-21 18:27:23

ahhh, no wonders. Have fun and enjoy.
take your time.

#17 Re: LadderWars » LW3 » 2015-06-05 11:51:23

I caravan what you just said!!!

i thought of the joke later on, so i wanted to post it.

and i would also preffer if the games would stay the same for at least to 2 rounds, so you can ajust to it...
*by you i mean me.

and as a famous freeciv manager once said, "some say that freeciv is a thing about life and death, well i say that it is more then that"

#18 Re: LadderWars » LW3 » 2015-06-05 09:56:02

nope, just caravans nothing more, we use them too build roads, cities, improve the infra, attack, defend, we even use them as city walls.

so dont give it a try, cause you have it figured out, please dont go there you will destroy us all.

i will copy paste your ip, and tell all my caravans building friends that they should we aware of you. And better dont try to play you, cause you are godlike. But if you still go, dont forget: caravans building is all you have to do... ehm, sorry, that you already know.

and just cause i cant otherwise, the idea was that catapults cant move without roads, but if u invest in a wonder they can move free. And reverting that would make a wonder like that worthless. That was kinda hard to understand, ill get it.

Perhaps it was my fault, instead of writing caravan, caravan, caravan i should have explained myself better.

Im sorry to caravan caravan caravan all of you.

Have a nice caravanend.

Best caravans to all of you.


#19 Re: LadderWars » LW3 » 2015-06-04 09:53:54

indeed it is so, but as u Lt guys have changed that and it looked like you wanna keep it that way, i was just trying to suggest a wonder.

but it seems you guys dont like that, and thought it is a stupid noob idea.
so no worries no more comments from my side.
you can build your games as you like it. but dont start asking for suggestion if u can handle them.
i mean any suggestion as stupid it can be it is a suggestion and playing the smart *** isnt the nice way.

so you "experienced" players can fix the game, i play it.

but in any case if u come to the metaserver(rts for the ignorants among you) dont come ask stupid questions.

And again i know that in default they can use mountains... man makes me these arrogance angry.

PS: dont make like me in this comment, next time you could read, breath, think, breath, think again, breath, read again, try to understand, breath and then answer.

#20 Re: LadderWars » LW3 » 2015-06-03 07:51:57

a szu's version, perhaps earlier in the game, like with warrior code, for 200 shields.

a lighhouseversion for horses, charriots, etc...? like one or two movement more for say bout 200 shields, you can build it when u research the wheel.

an exclusive for phalanxs wonder, one plus defenses(or 50% plus), we could restirct that just for cities, say also 200 shields.

a catapult wonder, so it can move without roads and on hills. for 200 shields with maths.

a wonder so units, or some units, have one plus vision, 200 shields, with dunno.

and a wonder for diplos, so they dont disappear after using them in a city, say 200 shields too.

the cost of each wonder, can be, in my point of view, cheapier, like 100 shields.

yeah, that.

#21 Re: LT35 » The signups for LT35 are open » 2015-05-31 09:20:35

we could play the same as lt34, i have learned from my mistakes wink

#22 Re: LadderWars » what's up? » 2015-05-29 11:59:48

sounds great, i just was wondering what could have had happend.
i hope your real life is okay.
see you soon on the bettlefield.

#25 Re: LT35 » Preparations for LT35, a team game » 2015-05-05 13:54:13

how about no borders, makes war more interesting, but... well with citymindist it makes no sense.

i would like islands. single, but with teamies or enemies its okay. how about 2 from each team on island. makes it interesting from the begining and game takes longer as u cant develop right.

no tech traiding. well i dont like it, everyone on his own.

yep that.

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