Questions
- Vladimir
- Member
- Posts: 41
- Joined: Thu Jan 01, 1970 12:00 am
- Location: Ташкент
I mean, I have to click? To get a green tick? But all is still the red cross. Why they don't clicked? Even wieder ?
and why the graph with the red cross / green tick is called "PC"? it seemed to me that this consent management to thee under the computer)
and why the graph with the red cross / green tick is called "PC"? it seemed to me that this consent management to thee under the computer)
Last edited by Vladimir on Fri Dec 21, 2018 5:43 am, edited 1 time in total.
[em]Civ[/em]
- Vladimir
- Member
- Posts: 41
- Joined: Thu Jan 01, 1970 12:00 am
- Location: Ташкент
tournament... But i not understand. Now, i connected to going LT42. Why i may play for any player?? its not right!
it turns out anyone can intervene in a game the other! Let's say I started to play for their nation. And here in a few days I reconnectivity. Immediately behind me runs into another man and smacks my entire game! I go to the next day and see the mess! So what happens?
and why between running games in the client - no have LT45?
it turns out anyone can intervene in a game the other! Let's say I started to play for their nation. And here in a few days I reconnectivity. Immediately behind me runs into another man and smacks my entire game! I go to the next day and see the mess! So what happens?
and why between running games in the client - no have LT45?
[em]Civ[/em]
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That's longturn
1. Go to the LT47 page and CONFIRM participation.
2. Download the client (2.6 or 2.5, we'll see about that in the next 12 days)
3. Once the game has started (it will be announced here and on Discord)_
- open client
- Connect to internet game
- host: longturn.org
- port: 5047
- play
- repeat until dead
1. Go to the LT47 page and CONFIRM participation.
2. Download the client (2.6 or 2.5, we'll see about that in the next 12 days)
3. Once the game has started (it will be announced here and on Discord)_
- open client
- Connect to internet game
- host: longturn.org
- port: 5047
- play
- repeat until dead
- HanduMan
- Member
- Posts: 115
- Joined: Thu Jan 01, 1970 12:00 am
That was not 'the' LT42 hosted by longturn.org but a random game running on metaserver with LT42 settings.Vladimir wrote:
but now. i connect to LT42. (screen)
Vladimir wrote:I think you mean here is: Checkbox "Only allies"Very_very_long_username wrote: Also how do I chat in private with another player?
http://forum.freeciv.org/f/download/fil ... d=1486&t=1
Freeciv client - Help - Chatline wrote:The client has a primitive chat interface. The lines you type are sent to all players, or only to your allies if the client is configured for that, except:
- Messages starting with '/' are interpreted as server commands and executed, if you have the required access level.
- Messages starting with 'John:' are private messages to 'John'. Names can be abbreviated, or surrounded with double-quotes if they have spaces. The server looks for players named 'John' and if that fails tries to match a username beginning with 'John' (like 'Johnathan').
- Messages starting with 'John::' are private messages as above, but will match only users (not players) named 'John'. A user name 'Johnathan' will still be matched.
- Messages starting with ':' will be sent to everyone (even if your client is configured to send only to allies by default).
- Messages starting with '.' will be sent only to all your allies (or, if you're a global observer, only to other global observers).
The map is defined by the server running the game and the client uses a respective tileset to display it. The map in this case is set as 'Isometric'. I'm assuming this is a local game satarted by yourself. If you want the map to be flat 2D then you should uncheck the 'Isometric' checkbox in More Game Options... Geological tab - Map topology index group when starting a new game.Vladimir wrote:where 2D-map?
- HanduMan
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- Posts: 115
- Joined: Thu Jan 01, 1970 12:00 am
Not that simple with 2.6. As the screenshots show, trident is already chosen for non-isometric square ("Overhead") maps. So the map generated by the server must also be of non-isometric square topology for that tileset to be used by the client.Corbeau wrote:About "2D map", just choose Trident tileset.
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I have hard time understanding what's going on with the 2.6 maps. What's the problem for changing between trident and amplio like with 2.5? After all the maps work just the same and there is no difference between how the maps are used. They just look different.
Indeed there is no choice to choose between trident and amplio in 2.6 like there is with 2.5. How this can be solved? Some people need amplio and some trident. Or similar implementations.
Indeed there is no choice to choose between trident and amplio in 2.6 like there is with 2.5. How this can be solved? Some people need amplio and some trident. Or similar implementations.
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Each topology have its own pulldown menu with appropriate tilesets assigned.wieder wrote:I have hard time understanding what's going on with the 2.6 maps. What's the problem for changing between trident and amplio like with 2.5? After all the maps work just the same and there is no difference between how the maps are used. They just look different.
Indeed there is no choice to choose between trident and amplio in 2.6 like there is with 2.5. How this can be solved? Some people need amplio and some trident. Or similar implementations.
In my opinion is is too strict, overhead and iso is not a real topology, there should be only distinction between hex and square topology.
Anyway, one can just write any other tileset manually and choose it (this pulldown menu is editable).
- Vladimir
- Member
- Posts: 41
- Joined: Thu Jan 01, 1970 12:00 am
- Location: Ташкент
you are very lucidly explained to all! thank you! I finally figured out what was happening.HanduMan wrote:'Isometric' checkbox...
now I'm ready for the battle. my guns loaded and my sails blowing in the wind...
Last edited by Vladimir on Tue Dec 25, 2018 5:17 pm, edited 1 time in total.
[em]Civ[/em]