Should it be removed from the traditional games? Or should it be moved to happen at a later time? Possible candidates are espionage, radio and maybe computers.
For the more experimental games ATC could also become more poisonous to the player building it. It could cost more and give everyone an embassy with everyone. Not just for the player building it. After all the more experimental games are also kind of more beginner friendly games where no one can that easily take all the cities and people can learn how to play without losing half of the empire in 15 minutes.
LT41 will be a traditional game.
The Atlantic Telegraph Company
- fran
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First, the current ATC is sensible. It's cheap so more players can afford it.wieder wrote:What about if it would cost 300 but the effect would apply to everyone just like with Marco Polo?
Second, it's bad to make it more expensive and apply to everybody. It could turn out that the strongest
players won't build it, because they least depend on it and won't provide the others with intel.
So the weaker players would need to take the cost burden, and that is not what we want.
Third, we can do better, though. Embassy with everybody should be no wonder but connected
with researching a certain tech. I don't mind which one.
It's possible that everybody gets an embassy with everybody if the first player researches that tech.
The strong players can't really evade that one, so the will do it. If it would be possible to connect
the effect with several techs of a certain level even tactical evasion can be ruled out.
So if currently it's electricity it could be the electricity level.
It also provides the other players with intel as soon as one player reaches a critical knowledge.
Because the problem is that most players just live behind their limited horizon and are not even
interested in global issues.
It's also possible that the player that researches a certain tech gets the embassies with everybody
just for himself.
I prefer the first variant, but I have no idea what tech to choose.
Last edited by fran on Tue Feb 06, 2018 11:30 am, edited 1 time in total.
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Getting embassies with tech is something I had in mind, too. I'd go with Radio, for obvious reasons. And no, I'd prefer if everyone has to research it for himself.
But a cheap Small Wonder would be ok, too, but only for the nation that builds it, not globally. People not interested in global issues? It's their problem. They don't have to build it.
But a cheap Small Wonder would be ok, too, but only for the nation that builds it, not globally. People not interested in global issues? It's their problem. They don't have to build it.
- arkan
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Something must be decided...
The Atlantic will remain as it was on LT41 except that it will only become available with Espionage. Spies are not that important anyway in islands scenario and this change postpones the embassies and also makes it more interesting to go for spies.
Let's keep this topic open for the next more traditional game. And also for the more experimental ones.
The Atlantic will remain as it was on LT41 except that it will only become available with Espionage. Spies are not that important anyway in islands scenario and this change postpones the embassies and also makes it more interesting to go for spies.
Let's keep this topic open for the next more traditional game. And also for the more experimental ones.