Possible future changes

for discussing general ruleset issues that carry from game to game
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wieder
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Joined: Thu Jan 01, 1970 12:00 am

Possible future changes

Post by wieder »

Tribal Workers with no veteran levels. This may need some thinking so that it will not make the workers too weak compared to previous setup when we dad only one type of workers.

The Tribal Workers are added as non capturable. This is to avoid situations where people capture the start workers from the initial idlers.
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